You can find the
Adventures Beyond Wonderland Live in the Game Show
section of the Live Casino Game Lobby. If you join a
game while it is in progress, you will have to wait for
it to be finished before the betting opens. There are
seven betting options, and when the betting window
closes, the Live Dealer will spin the wheel. The Live
Dealer is dressed up as either the Mad Hatter or Alice,
and you will also get to meet the White Rabbit, Blue
Caterpillar, and the Deck of Card soldiers while on your
adventure.
Rules of Adventures Beyond Wonderland Live
Place your bet at the start of each round for a chance to
win. There are seven different betting options, each
based on the segments on the bonus wheel. You can bet on
up to four numbers, each with different multiplier
payouts based on the number of times they appear on the
wheel.
- 1 = 1X
- 2 = 2X
- 5 = 5X
- 10 = 10X
The Blue Caterpillar can randomly blow a bubble and
trigger the Caterpillar Multiplier Mystery. This adds up
to a 5x multiplier on any numbered position.
There are two mystery segments on the wheel, and as long
as you place a bet, you’ll be eligible for the mystery
prize. There are two possible mystery prizes.
- Card Soldier Mystery Multiplier:
Four animated playing card soldiers will march in
front of the wheel. Choose one card to reveal your
multiplier prize between 2x – 10x.
- Caterpillar Mystery Multiplier: The
caterpillar will blow several bubbles, gifting each
numbered betting position an increased multiplier.
The wheel will then respin, and you will receive
your payout + multiplier if it stops on your number.
Magic Dice
If you bet on the Magic Dice and win, a 6x4 gameboard
will come on the screen, with a 100x multiplier on the
top. Each space on the board has either an Advance
Arrow, a 2x multiplier that will be applied to all
positions, or a multiplier for that specific place.
Choose the red or white dice, and they will be rolled in
an automatic dice shaker. There are three possible
outcomes:
- Advance Arrow: you will advance to
the next row.
- 2x Multiplier: A 2x multiplier will
be added to all positions.
In both these scenarios, you get another roll of the
dice.
- Multiplier Prize: Once you land on
the spot with a specific multiplier prize, you
collect your winnings, and the feature ends. You can
win up to 200x if you land the 2x multiplier on your
first spin and the 100x after that.
2 Wonderspins and 5 Wonderspins
The final two betting options are for 2 or 5 Wonderspins.
When this segment comes up on the wheel, the White
Rabbit will come and bring you the Wonderspin wheel,
which is located on the backside of the main wheel.
The Wonderspin wheel has 54 segments. There are six Alice
in Wonderland characters that have a starting multiplier
prize:
- One White Rabbit segment with a 50x multiplier
- Four Cheshire Cats segments with 14x multiplier
- Five Queen of Hearts segments with an 8x
multiplier
- Nine Dodo segments with 5x multiplier
- Eleven Dormouse segments with 4x multiplier
- 16 Mad Hatter segments with 2x multiplier
There are three non-character segments:
- Two Eat Me segments add a 1x multiplier
- Three Drink Me segments reduce the multiplier by
1x
- Three No Win segments
Before the wheel is spun, an inner wheel spins and can
add up to a 10x multiplier or an additional spin. If the
wheel lands on a multiplier, the White Rabbit will
randomly select one of the characters and add the
multiplier to its prize total.