EU Court Backs Player Jurisdiction
The landmark case stemmed from an Austrian gambler’s claim against directors of Titanium Brace Marketing, a Malta-licensed operator that underwent insolvency.
While Titanium was authorized in Malta, it lacked Austrian licensing. The plaintiff contends the gaming contract violated Austrian law, rendering it void and exposing directors to personal liability under domestic statutes.
Defendants argued on behalf of Maltese jurisdiction, asserting both operational conduct and alleged damages occurred in Malta, where the company was headquartered and regulated. The EU Court dismissed this position, invoking Article 4 of Rome II, which mandates that tort disputes default to “the law of the country in which the damage occurs.”
For digital gambling, it clarified that damages “are deemed to have occurred” where players reside, while allowing exceptions for cases with “manifestly closer connections” to other jurisdictions.
Malta’s Legal System Challenged
The EU Court decision arrives amid escalating tensions over Malta’s Article 56A, which blocks foreign refund claims against its licensed operators. Hours after the ruling, Malta’s civil court reinforced this stance by rejecting an Austrian order demanding Betway repay €83,000 to a player, citing conflicts with Maltese public policy and single-market principles.
Cross-Border Liability
German and Austrian claimants have driven pressure, with law firms promoting a “bet, lose, sue, repeat” model targeting unlicensed operators. Malta defends its framework as vital to industry stability, but EU critics argue it undermines cross-border recognition of judgments and international law reforms.
With the European Commission pursuing infringement procedures, legal expert Michele Magro warned Article 56A requires cautious application, stressing it “is not a magic bullet that makes liability disappear.” While the ruling clarified jurisdictional rules, Margo sees no imminent surge in claims, noting active cases remain concentrated in Germany and Austria.