The Esports World Cup Foundation Commits $45M
In total, the Esports World Cup Foundation is committing $45 million to prize money, incentives for organizations, and team development.
Of that amount, $20 million will go toward the prize pool, while an additional $5 million will be allocated to teams to help enable their players to compete in the Esports Nations Cup. Beyond that, there will be extra rewards tied to player performance during the event.
For example, if an esports organization has a player who finishes in the top 16, 40% of the player's earnings will be added to the organization as an incentive bonus, as a separate amount, without reducing the player's earnings.
“National teams bring a powerful new layer to esports, one that is accessible, intuitive, and rooted in identity and pride,” said Ralf Reichert, CEO of the Esports World Cup Foundation. “Our prize model is designed to keep competition fair and sustainable, rewarding performance while supporting the long-term development of players, Clubs, and national programmes.”
Meanwhile, the remaining $20 million will come from the Esports Nations Cup Development Fund, an initiative established to support the growth and development of national squads. In addition, this support includes travel assistance and marketing programs designed to raise awareness of each team’s participation in the event.
What We Know About the Esports Nations Cup 2026
Overall, at the Esports Nations Cup, there will be 16 games. Thus far, three have been announced. These include Mobile Legends: Bang Bang, Trackmania, and Dota 2.
To start, the Esports World Cup Foundation works with MOONTON Games, the company behind Mobile Legends, which is a partner of the event. Mobile Legends also recently released a complete guide to the M7 World Championship.
Meanwhile, Dota 2 was revealed on January 28. For that game, 32 national teams will compete to be crowned the first ENC champion.
Finally, the Foundation has a deal with Ubisoft Nadeo, the company behind Trackmania.