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Craps Rules

The game of craps is made up of a number of bets. Some are single roll bets which are decided by the next roll of the dice. Some are multi roll bets which may require multiple rolls of the dice for the outcome to be decided. Certain bets can only be made on certain rolls of the dice. If it is not possible to make a bet at any time, the software is designed to prevent you from placing that bet so you can not make a mistake.

Come Out Roll

The first roll in a Craps round is called the Come Out Roll. This is made when the puck is off. If a 2, 3, 7, 11, or 12 is rolled on the come out roll the round ends immediately. If the dice total is 4, 5, 6, 8, 9 or 10 then the point is established. When the point has been established, an "ON" puck will be placed on the point. After the point is rolled the dice will be rolled continuously until the same point is rolled again or a 7. The only bets that can be made during a Come out Roll are a Pass Line bet or a Don't Pass bet.

Pass Line Bet

The Pass Line bet is placed on the Pass Line area before the Come Out roll. If you roll a 7 or 11, you win and the round is complete. If you roll a 2, 3, or 12, the bet is lost. Any other number (4, 5, 6, 7, 8, 9, or 10) becomes the point. You win the Pass Line bet if the point number is rolled before a 7. You lose the Pass Line bet if a 7 is rolled before the point. A winning Pass Line bet pays even money (1 to 1).

Don't Pass Line Bets

A Don't Pass Line bet is the opposite of a Pass Line bet. It is placed on the craps table in the "Don't Pass Bar" before the Come Out roll. If a 2 or 3 is rolled the Don't Pass bet wins. If a 7 or 11 is rolled, the bet loses. If the Come Out roll is 12, a Don't Pass bet is returned to the player in a push. Any other number establishes a point and the puck is turned to ON and marks the point. If the point number is rolled, the bet loses. The Don't Pass bet wins if a 7 is rolled first and pays even money (1 to 1).

Come Bets

To place a Come Bet, put your chips in the box labeled Come. If the initial roll is either a 7 or 11, the bet wins instantly. If the next roll is 2, 3, or 12 the bet is lost. If the shooter rolls a 4, 5, 6, 8, 9, or 10, then the Come point number is established, and the Come Bet is moved to the point number box. Once the point is established, if the shooter rolls the point number again before rolling a 7, the bet is won. If a 7 is rolled first, the bet is lost. The Come Bet pays even money (1 to 1).

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